UE5 360 Stereo Panoramic Player 1.2.5
Create interactive Media Players and Virtual Tours for mono and stereo 360 panoramic images and videos in Unreal Engine 5.
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Public Attributes | List of all members
FSphereConfig Struct Reference

Configuration for the sphere generation. More...

#include <PanoramicSphere.h>

Public Attributes

int32 NumOfMeridians = 66
 Num of meridians. More...
 
int32 NumOfParallels = 66
 Num of parallels. More...
 
float Radius = 1000
 The radius of the sphere in unreal units; Irrelevant for translucent blend mode. More...
 

Detailed Description

Configuration for the sphere generation.

The result number of triangles will be equal to ((NumOfParallels - 1) * (NumOfMeridians - 1) * 2)

Member Data Documentation

◆ NumOfMeridians

int32 FSphereConfig::NumOfMeridians = 66

Num of meridians.

◆ NumOfParallels

int32 FSphereConfig::NumOfParallels = 66

Num of parallels.

◆ Radius

float FSphereConfig::Radius = 1000

The radius of the sphere in unreal units; Irrelevant for translucent blend mode.


The documentation for this struct was generated from the following file: