UE5 360 Stereo Panoramic Player 1.2.5
Create interactive Media Players and Virtual Tours for mono and stereo 360 panoramic images and videos in Unreal Engine 5.
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Public Member Functions | Public Attributes | List of all members
UPanoramicWidgetComponent Class Reference

UPanoramicWidgetComponent extends the UWidgetComponent to overwrite the default material, and to associate a stage navigation data. More...

#include <PanoramicWidgetComponent.h>

Inheritance diagram for UPanoramicWidgetComponent:

Public Member Functions

virtual FBoxSphereBounds CalcBounds (const FTransform &LocalToWorld) const override
 Override USceneComponent::CalcBounds() More...
 
virtual UMaterialInterface * GetMaterial (int32 MaterialIndex) const override
 Override UPrimitiveComponent::GetMaterial() More...
 

Public Attributes

TOptional< FPanoramicStageNavigationNavigation
 The stage navigation associated to this widget instance. More...
 
bool WorldPositionOffsetEnabled
 Indicates if the world position offset should be enabled or not in the material. More...
 

Detailed Description

UPanoramicWidgetComponent extends the UWidgetComponent to overwrite the default material, and to associate a stage navigation data.

See also
FPanoramicStageNavigation

Member Function Documentation

◆ CalcBounds()

virtual FBoxSphereBounds UPanoramicWidgetComponent::CalcBounds ( const FTransform &  LocalToWorld) const
overridevirtual

Override USceneComponent::CalcBounds()

◆ GetMaterial()

virtual UMaterialInterface * UPanoramicWidgetComponent::GetMaterial ( int32  MaterialIndex) const
overridevirtual

Override UPrimitiveComponent::GetMaterial()

Member Data Documentation

◆ Navigation

TOptional<FPanoramicStageNavigation> UPanoramicWidgetComponent::Navigation

The stage navigation associated to this widget instance.

◆ WorldPositionOffsetEnabled

bool UPanoramicWidgetComponent::WorldPositionOffsetEnabled

Indicates if the world position offset should be enabled or not in the material.


The documentation for this class was generated from the following file: