MultiWorld 1.9.1
Manage multiple isolated UWorld instances simultaneously in Unreal Engine, transferring player and actors between worlds.
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Public Member Functions | List of all members
IMultiWorldActorInterface Class Reference

Actors can implement this interface to be notified when the local player has entered/exited the world where they live. More...

#include <MultiWorldActorInterface.h>

Inheritance diagram for IMultiWorldActorInterface:

Public Member Functions

void OnEnteringWorld ()
 Invoked when the local player has entered the world where this actor lives. More...
 
void OnExitingWorld ()
 Invoked when the local player has exited the world where this actor lives. More...
 

Detailed Description

Actors can implement this interface to be notified when the local player has entered/exited the world where they live.

Member Function Documentation

◆ OnEnteringWorld()

void IMultiWorldActorInterface::OnEnteringWorld ( )

Invoked when the local player has entered the world where this actor lives.

◆ OnExitingWorld()

void IMultiWorldActorInterface::OnExitingWorld ( )

Invoked when the local player has exited the world where this actor lives.


The documentation for this class was generated from the following file: